|
Time Codes
Time codes can be written in two ways:
- They can be written as pairs of digits with separators: The "." separates the time-part of the tome code from the frame-part, the ":" is used as the separator for the time-part. Time codes can be shortened by removing the leading zeros.
- They can be written as a set of digits with a leading zero, the digits are then interpreted in pairs as frames, seconds, minutes and hours.
Caution: Without the leading zero they would be interpreted as a number (see below).
The default Frames-per-Second setting for time code interpretation can be overridden by appending "|" with the fps value (e.g. 10:43:04.26|30). The following Frames-per-Second are possible:
- 23.98 fps drop frame (
23d)
- 24 fps (
24)
- 25 fps (
25)
- 29.97 fps drop frame (
29d)
- 30 fps (
30)
- 23.98 fps non-drop frame, not realtime (
23n)
- 29.97 fps non-drop frame, not realtime (
29n)
For more details on this see the Frame Rates chapter.
|